

You can literally play Rust for hours on end, and there is no real mission other than to stay alive. When playing this game, your alert level has to be on 10 because you can get raided at any given moment, and though the vicious animals are a concern, the biggest threat by far are the other players/characters due to the fact that this is a multiplayer-only game.

Gamers are also required to use their critical thinking skills to help stay warm and find shelter.

After five years of experimenting, Facepunch finally released Rust to PC platforms on February 8th, 2018 with the objective being to survive while battling starvation, wild animals, and frigid temperatures. Following the alpha release, Rust worked its way through many iterations, adding animals, hunting abilities, and a slew of weapons, while taking away the zombies altogether to establish a personal identity-there were a number of other popular zombie shooting games on the market at the time.Īs the years passed, Facepunch tinkered with many other features, adding and taking away as they saw fit. According to Facepunch CEO Gary Newman, many of the game’s crafting elements were similar to those in Minecraft, and the early version was sort of like a zombie shooting game where you could build objects for survival. Developed by Facepunch Studios, Rust was first released as an early access game in December 2013, beginning as a clone of the game DayZ.
